Build a plan and determine if what you want is possible before you even start warming up your armies on the launchpad. Strong allies will dissuade them from attempting to take the mainland European Venetian culture lands. +1 diplomat is helpful in improving relations with more nations. You can decide to share the spoils of war depending on how long you aim to keep the alliance. Mantua start as a one province minor HRE prince. With these in place, the Ottomans will look for lower-hanging fruit before rousing the hornet's nest of Venice and her friends. Playing as an Orthodox powerhouse is a completely different experience when compared to western Europe. Nations Guides. Influence/Diplomatic- Influence is great for the reduced aggressive expansion and the extra diplo rep. Cripple Ottomans. I really suggest going for the second option. tl;dr - I shouldn't be playing Venice because I only loosely understand how trade works, but I enjoy playing Venice and think the Balkan strategy is best - even though no one else seems to think so. Get Waldstätte and Graubünden; give Bern to Savoy. Florence starts as an Oligarchic Republic, this means that upon ruler death the player will be … For the bottom table, the cost of a Manufactory is changed to $570. Venice begins with the one-province vassal Naxos, and guaranteeing Albania and The Knights. This section is more for beginners, as intermediate level players will likely know all these tricks. If France or Castile start rivaled to Aragon, it is possible to draw them into war against the Aragon-Naples pairing on the promise of land. Austria can be a powerful friend or a troubling enemy. This would help Venice avoid the penalty to Republican tradition which occurs when owning too many provinces. This page was last edited on 29 September 2020, at 18:41. I like taking part in the religious war as I usually have time that I’m waiting around and not fighting anyone because of AE or manpower, +0.5 army tradition and -5% mil tech cost for 100 years, You will be drowning in monarch points if you stay as an Ambrosian republic, Use the extra diplo points to increase your mercantilism, you can increase it up to 100 and you get trade and embargo bonuses, Use the military points to strengthen government whenever possible, Use the admin points and any other extra monarch points for development, Use your deep pockets, to get level 4 or 5 advisors for even more monarch points generation. If Milan gets a port it will build a lot of light ships and siphon off Venice's income in the Venice trade node. Let’s start with some basic diplomacy tactics you can run, I call it Machiavellian diplomacy. It’s almost hard to believe that Europa Universalis IV is seven years old. With Mare Nostrum, Venice can also seek protection by forming a trade league with nearby OPMs, and create them (as trade cities) from its conquests. However, they hold the province of Ferrara, which, having the Po Estuary, contributes significant trade power to the Venetian trade node. Florence usually fights Siena. 226k. Taking Cyprus also allows Venice to create claims on more of the Mamluks' mainland provinces, most importantly around the Sinai for access to the Red Sea and Indian trade. You can form Italy in under 100 years while remaining Catholic, but it’s easier if you convert to Protestant or Reformed. To its east it has a Vassal, Montferrat, and Milan, which is another northern Italian power of about the same level of Savoy. If the Mamluks have also been investing in their navy, taking a divide-and-conquer approach to naval combat and declaring the war when their forces are split can still lead to a relatively easy victory. If Ferrara can be isolated diplomatically or with overwhelming force, a nice bonus can be the release of Modena who, being grateful, will sign right on for the trade league. Have a 75% Trade share in both the Alexandria and Constantinople nodes as Venice, owning less than 10 cities. However, care should be taken if selecting a military idea groups as the first idea, as getting additional military ideas at the cost of staying on time with military tech is dangerous. Venice should also expect some work from missionaries to clean up heretical ideas, as well as keeping control of rebels. When warring with Milan, do not forget they start with +10% infantry combat ability thanks to the Milianese traditions, so outnumbering them is advised. And rinse and repeat. The Most Serene Republic of Venice is a merchant republic, and a dominant trade power in the Mediterranean. Austria may start rivaled to Venice, in which case, seeking alliances with other strong nations such as France and Poland is recommended. Cyprus is a wealthy province, and would make a fine addition to Venice. Milan-Italy-Roman Republic | Beginner’s Guide 1.25 EU4, Click to share on Reddit (Opens in new window), Click to share on Telegram (Opens in new window), Click to share on Pocket (Opens in new window), Click to share on WhatsApp (Opens in new window), Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Tumblr (Opens in new window), Get level 1 advisors. Expanding into Serbia and Bosnia before Hungary do can be one way to minimise their strength. Beginner’s tip: If you don’t want coalitions, you can play passive. If you are lucky they will only have a minor ally. Combine that with the monarch point generation of the Ambrosian republic. Some people like to switch back to monarchy once they have formed Italy for couple of reasons- More absolutism for faster conquest as republics have a -30 maximum cap for absolutism; and get possibility of PUs, again for faster conquests. You can do couple of others things to make this war easier. ROI(yr) of Paris changes from 102 to 122. Mantua will want Ferrara. The South-East Italian coast would be valuable provinces to add to Venice, increasing their trade power in the Venetian node, and avoids the problems of trying to attack into the HRE as well as an avenue of expansion while waiting for the Shadow Kingdom to fire. This may allow Venice to pounce on Ragusa, taking the valuable centre of trade. The real problem is that you start off guaranteeing them, and in order to attack them, you'd have to break that guarantee, adding a lengthy truce, or declaring on one of their allies, and Co-belligerenting them. This gives you a lot of bonuses and will definitely help in conquests. One of the best things I like about EU4 … The trade with Byzantium was fruitful, but as any savvy businessman the Venetians looked to the new holders of Constantinople after its fall to the Ottoman-Turks. Once the Shadow Kingdom event triggers, and Genoa fall outside the empire, or even sooner in the event of losing their HRE lands and their HRE prince status with them, taking Chios can prove valuable. As a Merchant Republic , Venice can get many little allies into his trade league to gain more power in the different Trade nodes , such as Alexandria through the Knights of Rhodes and Cyprus. Always choose to reelect as having a 666 ruler is amazing for monarch point generation. Hopefully Ambrosian republic event will have kicked in by now. If this happens, it may be worthwhile to burn one's bridges by passing the Statute in Restraint of Appeals, and/or convert to Reformed for trade focus. The Ottomans can also be effectively fought by taking control of Constantinople and Gallipoli, preventing Ottoman army travel between the balkans and Anatolia. 1.You must win the election of the electors and become the emperor of HRE. Be wary of Greek separatists rising up in Naxos, as if they're successful, they will defect to the Byzantines. And I didn’t need to go Revolutionary or fire the Court and Country disaster. Vassalising Byzantium in such a situation would allow the player to assume control of the war against the Ottomans, and call in their own allies. $7.99. CHAGATAI GUIDEThree different strategies for playing as Chagatai MONGOLIA GUIDEStarting strategies for Mongolia in 1.29 and beyond Jianzhou – Manchu – Qing 1.29Starting as Jianzhou, for… Turkish territories already border Venetian holdings in several regions, and it is surely just a matter of time before the Sultan orders an invasion. Plutocratic ideas cover a number of bases, and with Economic ideas allows a policy which increases republican tradition, which is a very rare modifier. And once the Shadow Kingdom leaves the HRE's protection, Crimea (probably an Ottoman vassal) is sure to go after a suddenly vulnerable Genoa. This removes the earlier modifier and your ally will come to war if that was the only thing keeping them out. Humanist- Religious unity with extra tolerance and negative unrest is a must since you will be conquering a lot of sunni provinces. TLDR: A beginner's guide to form Roman Empire starting as Milan.Video tutorial. Remember to take the 3 islands in Atlantic too. To the north, the Habsburgs of Austria, lords of the Holy Roman Empire, look at Venice's mainland Italian holdings as an affront to Imperial rule. Wait a few years for AE to tick down significantly (say below 10), before declaring on Papal State. Timelapse of me starting as Florence in the 1444 start date and restoring the Roman Empire. Taking the province is extremely desirable for Venice to ensure a virtual monopoly on trade power with the Venice node. But if they ally anyone bigger, you really don’t need to fight them right now and you can skip to the next war. That fort was the difference between me losing a punitive war and just barely holding on. Here is my attempt to help out the newer players who want to try their hand at EU4. However, as long as the player has other strong allies, such as Austria, Poland and/or France, the Ottomans will be unlikely to try and take the core back. Join Discord. They usually secure an alliance with Austria making them difficult to confront militarily. I go 60-40 split at the start between light ships and galleys. Milan probably has the best starting power of the Italian minors. To form the Roman Empire, you need all provinces in France, Iberia, Italy, Balkans, Anatolia, Mashriq and few other provinces of Tunis, Fez, Cairo, Wien, Zeeland, London and York. There are certain conditions you need to meet to fire it. Venice's Adriatic and Aegean holdings are a perennial target for Ottoman expansion, particularly Durazzo, which is their core (as are Albania's provinces), and the strategically important Crete. Once you get to Constantinople, its game over for Ottomans. While fighting Spain, try to get a foothold in Iberia. ROI(yr) of Lyonnais changes from 106 to 127. Speaking as someone who’s done multiplayer with this matchup, it is a very tough and even fight. Hey, I’m looking for good guides for Italy runs (specifically Florence, but any nation works really) that I can use. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! Phase I really was the hardest part of this play through, Italian national ideas are amazing and you get free reconquest CB for all Italian provinces. 2. It's almost always better to choose anything but decreasing republican tradition whenever a random event occurs - in particular the Council of Ten event, which has the potential to completely eliminate any tradition gain (−1 annual tradition). Grab provinces and trace out a border to make sure no one else gets the provinces you need. You need 190 opinion to start annexing subjects, so keep improving relations with your client states. Making an enemy of the Papal States can lead to many Doges being excommunicated and putting a stop to all of the powerful bonuses of Papal politics. The Papal State is not a member of the HRE, and so attacking them avoids the problems of trying to attack into the HRE as well as an avenue of expansion while waiting for the Shadow Kingdom to fire. Can’t find a guide? And get a general from estates, Start building spy network on Switzerland, Invest in becoming papal controller whenever you can. If the player gets such alliances before they declare war on Albania, and the Ottomans declare on them also, it can be possible to vassalise Albania, drawing the player into their war against the Ottomans. They are typically allied to one or two major catholic nations and you need your allies to fight this war. If they haven't rivaled Venice, then an alliance with Austria is almost guaranteed as they almost always have a friendly attitude towards Venice, helped by the historical friend modifier the two share. Italy will be taken over by the Ostrogoths in 493, and sta… Hope this guide helps the beginners to intermediate level players a little bit! Choose the ship boarding doctrine for free navy. Venice's events revolve around tensions with The Ottoman Empire and The Papal State, Mediterranean trade, and domestic issues. Also Savoy is the nation that unified Italy in real life and because I'm Italian I've a special love for that minor nation :D Edit: Milan is the more developed one; while I think that Venice is too much oriented towards the Balkans and the Mediterranean trade to be the good nation to unify Italy. Ferrara start as a two province minor HRE prince, in the Venice node. Either way you need to take Mantua province before starting your next war against papal state. gets a permanent claim on every province in Italy (region) that it does not own. Every one of the Papal States' provinces except for Rome and Avignon belongs to the Venetian node. You gain 1 base republican tradition every year, further modified by power projection. Don’t expect to get too much war score for first couple of wars. Ragusa's location also limits their options or willingness to expand which will keep them in the Venetian league which will maintain it if continuing as a Merchant Republic. They are likely in the HRE and you will have to fight Austria. Dharma devotes its greatest attentions to the battles over the control of India’s trade and territory. Sometimes provinces will look extra tasty for just a little military adventurism until you notice that pesky fort which will hold you off for 10 years and allow reinforcements to fall on you like rain or you overextend and your army starves in the field without reinfo… FYI, start making boats when you get the coastal provinces. I forgot to take them and later had to travel all the way to Spain’s new capital in Indonesia and Portugal’s new capital in Eastern Africa to claim them. Tuscany can have a ridiculously easy time forming Italy. Hungary may start rivaled to Venice, and prove an ongoing source of concern. It forms a solid defensive fort in the mountains to protect you against punitive war enemies from the north. This game was completed in Patch 1.22.2. Phase II- Unify Italy. Milan starts in one of the highest developed area of Northern Italy in game. In my opinion, it’s great to be a republic because, you will be drowning in monarch points which is a rare feeling in eu4. Florence starts as an Oligarchic Republic, this means that upon ruler death the player will be able to decide which government form to choose. Italy can be formed by any nation with the Latin culture group. Only -20 opinion modifier as neighboring heretics rather than -50. If the player wishes to stay a merchant republic expansion will be somewhat limited, but if they do not mind becoming a monarchy, then all options are on the table, including forming Italy. With so many high development provinces, Venice is in a great position for Curia politics (also the Venetian event Dominican Inquisition). This keeps Ragusa from starting their own league for defence and also poaching other potential members. Playing as Venice I have found that taking Bosnia and Serbia early is a great strategy. Waiting for the Shadow Kingdom to fire may well prove necessary in order to pursue the taking of that highly valuable province. When peacing out enemies in war, keep in mind what your near future wars might be and see if you can break any alliances you don’t want. EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! Cyprus begins the game guaranteed by the Mamluks, and the Mamluks have a significantly larger standing army than Venice. You can choose to stay in the HRE or not. Aztec has completely different mechanics compared to the usual European/Asian nations. The reason is that you can’t have a set strategy for conquest and diplomacy when playing Milan, you will have to improvise a lot depending on alliances and rivalries around you. Achievements Guides. EU4 patch 1.13 YEREN into Qing true one tag (no CN) AAR: For the horde! However, defeat with raw numbers is not difficult: just build shipyards in every possible province and fill up the expanded force limit with galleys (they are better in combat in the Mediterranean than light ships). Main Impediment early game- Aggressive Expansion. No Occupation of Rome or Refusal to Return Rome modifiers. The Republic must remain vigilant and use all the diplomatic tools at its disposal to prevent its rivals from working together, lest Venice's fate lay in the balance. Very likely Spain will inherit and integrate Naples. Bosnia can make a useful vassal or march for Venice, as they can be fed Serbia, and potentially even the Ottomans. If you don’t have Ambrosian republic event in the first 20 years or so, you are going to lag a bit. Unfortunately, at the start of the game it is guaranteed by the Ottomans, who are far too powerful for Venice to take on alone. Constantinople is a very rich province and it not only is a center of trade, it also features the Bosphorus Sound Toll for an additional +10 trade power. the emperor gets the event ‘Italy breaks out of the Empire’. Our ever increasing list of guides for playing EU4 nations! Dissolve alliance after you form Italy, you have cores on them now. World Conquerors. I always choose to get out of it, but you can stay in if you plan on becoming the Emperor. The Ottomans are the major power of the region, but with clever diplomacy and the riches of Mediterranean trade the Venetians will prosper. Also have reconquest CBs against Savoy, Genoa, Provence, Papal state, Venice, Mantua and whoever else exists. This can allow a very early and significant blow to be dealt to the Ottomans. Never consider going to war in EU4without first coming to an understanding of what you intend to achieve through the engagement. A flimsy but effective buffer against France and Spain. Best Stop for All EU4 Guides. Byzantium has trouble finding alliances, and usually does not gather any before being declared on by the Ottomans. They are surrounded by larger states, and often annexed by Milan or Ferrara relatively early on in the game. Taking control from Chalcedonian West Rome on September 4, 476, gaining cores, the autocracy borders fellow Arian Visigoths and Burgundy west, Rugiland north and Ostrogoths east, Chalcedonian West Rome southeast, Germanic Alemannia and Bavarianorth and surrounded by the waters of the Mediterranean. They formed a decent buffer with 2 mountain forts, but it probably wasn’t worth it considering the amount of AE it generated when I vassalized them. moves its capital to Roma (118). Naples start as a junior member in a personal union under Aragon. Genoa (101), Milan (104), Firenze (116) and Roma (118). This is certainly for players who have a bit more experience in the game. The Papal State starts controlling central Italy, as well as being the liege of Urbino. Home; Best Reviews; Ideas Italy Eu4; BEST . Venice cultivates favorable relationships with many countries, using its reputation and its wealth to bedazzle foreign powers, but despite all its efforts it still has powerful enemies arrayed against it. Everything you need to know about every major EU4 expansion. If you think its too much work to fire a disaster and deal with rebels to go revolutionary, you can just be a plain old ambrosian republic and still kick ass. Try to vassalize Mamluks or release them as subjects. We have selected this product as being #1 in Best Ideas Italy Eu4 of 2020 View Product #2 . It will also help with integrating vassals late game. All of this means that Venice only needs two things to keep the Ottomans at bay: a more powerful navy, and a strong land-based ally. Milan starts in one of the highest developed area of Northern Italy in game. Created Aug 10, 2012. Post category: EU4 Nation Guides Milan starts in one of the highest developed area of Northern Italy in game. And Italy doesn't have particularly militaristic national ideas, in fact Italy's national ideas don't really have any particular focus. Italy, at its start, is an Arian Roman autocracy located in the Italy and South Germany region of the Western Europe subcontinent. You must not send any item addressed to a country in which the item is unlawful or prohibited. ... A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. A bit overkill but this strategy will work guaranteed. Provinces needed- Genoa, Milan, Modena, Verona, Mantua, Firenze, Siena, Roma, Ancona. In my last play through, I managed to get Switzerland as a subject and helped them expand into burgundy a bit. Alternatively, making sure to have a more powerful fleet than the Ottomans, and ideally some powerful land-based allies such as France, Austria, Spain, and/or Poland, can allow direct confrontation with the Ottomans. I intended to write this guide for beginners, but really it’s going to be for beginner-to-intermediate level players. Join our discord! I had a max absolutism of 55 in my last playthrough and it was enough for me. Genoa are the largest competing Mediterranean Merchant Republic. For this reason, it can be more valuable for Venice to make a trade league involving Mantua than most other potential members, as it will ensure additional trade value in the Venice trade node, most of which will be flowing directly into Venetian coffers. Europa Universalis IV DLC Guide. This article is a stub. Use their reconquest CB for Mashriq cores. However, your catholic allies might have a -100 modifier saying ‘Accepting would destabilize the country’. Outside of the Austria culture convert (which would likely be easiest!). Blitzkrieg them and get the provinces you need. If Hungary is not rivaled to Venice, they can prove a useful ally against the Ottomans, although usually Poland or Austria are preferred. And almost every other game you play will be as a monarchy and playing as republic is experiencing a different game mechanic which is fun. It is important to neutralize them early, as they are the only other trade competitor in Italy, and taking them out, or at least weakening them for them to be finished by Crimea, and the other Italians, is essential. Previous Post Castile Step-by-Step Guides 1.25 EU4 Next Post Milan-Italy-Roman Republic | Beginner’s Guide 1.25 EU4 It exists in game starts from 1569 to 1801 and later than 1814. Venice has a core on them, as do Ottomans, and they are reluctant to be vassalized because Venice also owns one of their cores. And then comes the struggle of owning one of the Ottomans Cores, giving them ample reason to declare on you alone. Taking provinces in the Venice node is however not so desirable, since owning too many provinces impacts Republican Tradition and it's easy to dominate the node without them. Consider not joining their war if they are attacked by Provence and France. Keep integrating them and keep making new vassals or client states for faster conquests. However, starting as a HRE prince means that attacking Ferrara to take the land is challenging, as they will be protected by the Emperor. Venice starts with one Greek vassals, Naxos. The three provinces we discussed in this guide, Paris, Lyonnais and Crimea, are used as examples. However, the Mamluk Mediterranean fleet can be overcome with a modest expansion of Venice's own. Austria Step-by-Step Guides 1.25 EU4; Castile Step-by-Step Guides 1.25 EU4; Muscovy/Russia Guide 1.25 EU4; Milan-Italy-Roman Republic | Beginner’s Guide 1.25; Ming | Beginner’s Guide 1.25; Mamluks Step-by-Step Guide 1.25 EU4; Mali Step-by-Step Guides 1.25 EU4 Ragusa is an OPM merchant republic that controls the only center of trade in the Ragusa trade node, which is the node between those of Constantinople and Venice. Although an HRE prince, they also start with the Greek island Chios, as well as lands in the Crimea. Neutralize Spain. Or someone who wants a province. With allies such as France, Poland or Austria, a victory over the Ottomans is achievable, and would even allow the player to return all the Byzantine cores that the Ottomans possess. Italy is a formable nation in Europa Universalis IV. Republican tradition is very difficult to maintain and there are not many ways of increasing it. Also the Mamluks start with a larger standing army and higher force limit than Venice. Disclosure: This guide is inspired by one of the posts I read on Reddit and realized that despite it’s steep learning curve, there isn’t a central hub for EU4 guides. Beginner’s tip: The Swiss war is mostly optional. Switzerland will typically ally couple of neighboring one province minors, so it won’t be very hard. The closest I ever got to forming Italy was a Florence run where I managed to form Tuscany and I had only a few provinces left I needed to grab ... Europa Universalis IV > General Discussions > Topic Details. Consider temporary alliances with rivals of your enemies. In the eastern Mediterranean, meanwhile, the Ottomans are expanding in every direction. With Art of War, vassals' claims can be pressed, and Naxos will tend to fabricate claims against the Ottomans. I will divide this guide into Phase I, II and III, with each phase subdivided into conquest and diplomacy and a separate Milan or Italy specific game mechanics section in the end. Prepare to fight 5 or 6 wars to get all provinces. You can make up the difference either by events which give you more tradition or by strengthening government using mil points. And finally never take provinces from a war ally who isn’t co-belligerent early on. Don’t let your subjects have too much land. -New step (6. change power settings). Date Posted: Jun 9, 2019 @ 11:47am. This makes those provinces desirable to Venice, for increasing their trade power in the Venetian node. This of course makes it an extremely desirable target for Venice to conquer. Then declare on enemy number 1. This means they have good relations with the pope and are trying to ally them. Trade and Maritime will allow Venice to increase their trade dominance, with additional merchants and extra trade ships owing to increased naval force limits. Neutralize Ottomans. With the introduction of trade leagues, including Ragusa in the Venetian league is vastly preferable. Try not to fight France at all early game, Keep improving relations from the start and ally whenever possible, Might rival you at start but usually unrivals you and you can ally them later, Their alliance will help against Ottomans, Ally one of these depending on who is thriving well, Their alliance will help against Ottomans too. Improving relations with the Venice node will typically ally couple of others things to make sure no one gets! Source of concern or Refusal to Return Rome modifiers out of it, but with diplomacy! Does not own force limit as you will need to reelect as having a vassal to feed low value may... Estates, start building spy network on Switzerland, Invest in becoming papal controller whenever can! State, Mediterranean trade the Venetians will prosper rousing the hornet 's nest of Venice and friends. Time forming Italy culture lands Curia politics ( also the eu4 italy guide node having a vassal to feed low provinces! 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